Why you don't get to choose the zig length
The drawing
program always scales zigzags so that they fit neatly into the display
area. Different choices of zig angle and zag angle can give zigzags of
greatly differing sizes: for example, if the angles are very small
(say 1 degree), then the zigzag will extend a long way to the right
before it begins to turn around and move to the left again. In fact, a
good estimate of the horizontal and vertical dimensions of the zigzag
(measured in the same units as the zigs and zags themselves) is
|
ê ê
ê
|
100 sin(q1/2)
|
ê ê
ê
|
+ |
ê ê
ê
|
l2 sin(q2/2)
|
ê ê
ê
|
, |
|
where q1 and q2 are the zig and zag angles
respectively, and l2 is the zag length (the zig length
l1 belongs in the numerator of the first fraction, but is
fixed at 100). You can see that if either q1 or q2 is very close
to 0 (or to 360), then the value on the bottoms of the corresponding
fraction will be very small (why?) and so the dimension will be very
large.
Since the drawing program always scales the zigzags, choosing the zig
length to be 100 and the zag length to be 200 would give exactly the
same result as choosing the zig length to be 35 and the zag length to
be 70: namely, a zigzag in which the zags are twice as long as the
zigs. In other words, what matters isn't the zig and zag lengths
themselves, but the ratio between them. Thus we can fix the
zig length to be 100, and choose the zag length to give the right
ratio between zigs and zags.
In fact, you can't quite do everything this way. Suppose you
wanted the zigs to be exactly three times as long as the zags: since
the zag length has to be a whole number, you can make it either 33 or
34, but not 33 and a third. However, since small changes in the zag
length make very little difference to the zigzag, this is the sort of
inaccuracy that we can live with.
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