Module Details |
The information contained in this module specification was correct at the time of publication but may be subject to change, either during the session because of unforeseen circumstances, or following review of the module at the end of the session. Queries about the module should be directed to the member of staff with responsibility for the module. |
Title | GAME DESIGN COLLABORATIVE PROJECT | ||
Code | SOTA303 | ||
Coordinator |
Dr PA Turowski Music Paul.Turowski@liverpool.ac.uk |
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Year | CATS Level | Semester | CATS Value |
Session 2019-20 | Level 6 FHEQ | Whole Session | 30 |
Aims |
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To generate a substantial body of work that can serve as a professional portfolio. To hone practical skiils in a specific area of game content creation. To gain experience working in teams and applying skills in this context. |
Learning Outcomes |
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(LO1) On successful completion of this module, students will be able to: |
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(LO2) Produce work that is viable for use in a professional portfolio. |
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(LO3) Demonstrate an ability to work and communicate in a team-based context. |
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(LO4) Demonstrate technical proficiency with tools in their chosen pathway. |
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(LO5) Articulate their work clearly and in a compelling manner. |
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(S1) Time and project management; organization skills. |
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(S2) Communication (written, verbal, narrative/visual/musical/interactive). |
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(S3) Creativity and adaptability. |
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(S4) IT/technical skills. |
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(S5) Writing. |
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(S6) Critical Thinking. |
Syllabus |
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Topics will be determined with the students on a case-by-case basis based on chosen pathways. |
Teaching and Learning Strategies |
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Teaching Method 1 - Tutorials Teaching Method 2 - Seminar |
Teaching Schedule |
Lectures | Seminars | Tutorials | Lab Practicals | Fieldwork Placement | Other | TOTAL | |
Study Hours |
6 |
12 |
18 | ||||
Timetable (if known) | |||||||
Private Study | 282 | ||||||
TOTAL HOURS | 300 |
Assessment |
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EXAM | Duration | Timing (Semester) |
% of final mark |
Resit/resubmission opportunity |
Penalty for late submission |
Notes |
CONTINUOUS | Duration | Timing (Semester) |
% of final mark |
Resit/resubmission opportunity |
Penalty for late submission |
Notes |
A presentation and demonstration of the creative project. There is a resit opportunity. Standard UoL penalty applies for late submission. This is not an anonymous assessment. Assessment Schedul | 20 min presentation | 20 | ||||
Submission of individual work in a professionally deliverable format. There is a resit opportunity. Standard UoL penalty applies for late submission. This is not an anonymous assessment. Assess | A significant body o | 60 | ||||
A detailed plan of group goals, methodologies and individual contributions. There is a resit opportunity. Standard UoL penalty applies for late submission. This is not an anonymous assessment. | 2500 words. | 20 |
Recommended Texts |
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Reading lists are managed at readinglists.liverpool.ac.uk. Click here to access the reading lists for this module. |